Minecraft for the Nintendo Switch is finally available, and fans are extremely excited. For many, it’s the best version of the game, and that’s mainly because it’s available for a big screen set up and for portable enjoyment.
The ability to hook up the Switch and play Minecraft on a TV screen, then detach the system to continue playing on the train or the bus is one of the reasons why the new Nintendo system is such a huge success so early on.
In addition, the controls are much better on the Switch when compared to a smartphone or tablet. There’s no need to fiddle around with the touchscreen, just buttons, which means the game should be more enjoyable.
Not to mention, the Switch version comes with the Super Mario themed world we’ve come to love on the Wii U. It puts a unique touch on the game that is only available on Nintendo systems. This is probably one of the main reasons to get Minecraft for the Switch, especially if you’re a huge fan of Super Mario World.
Problems facing Minecraft for the Nintendo Switch
The game in its current form is missing several features already available on versions on other platforms, but they are not detrimental to the fun factor. Furthermore, if you were planning to join your friend’s session, that’s not going to happen right now.
Folks who enjoy chatting with their friends while playing Minecraft will feel left out here as well. This is due to the Switch not supporting voice chat, a definite deal breaker right there. Strangely enough, viewing the leaderboard is not an option here, which is a bit of a surprise.
We expect these missing features to be added in future updates as Microsoft’s understanding of the Switch’s hardware progresses. Hopefully, most of the missing features will hit the console before the end of the year.
Problems with resolution
We can’t be certain what’s the issue here, but the game runs at 720p in handheld mode and when docked. Now, we can understand why it runs at 720p in handheld mode since that’s the display’s maximum resolution. However, having the game gimped to such a low resolution when docked is a huge disappointment.
We know the Switch is capable of running games at 1080p when docked, so what’s up with Minecraft being unable to do the same?
In a statement to TIME, Microsoft had the following to say:
“Minecraft’s 720p docked/undocked resolution isn’t a question of system power, but stems from issues currently experienced shifting from one resolution to the other when docking/undocking.”
Clearly, getting Minecraft to run at 1080p when docked is a possibility, but whether or not Microsoft intends to iron out the problem or leave it be is still up in the air.
We figure if the game at its $30 price point turns out to be a huge success for the software giant, it will have no choice but to find a way around the docking/undocking issue.